Job description
We’re looking for a talented 3D Weapon Artist to help craft next-generation firearms for a top-tier hero-based competitive shooter with over 100 million players. This is your chance to work on iconic weapons that will be wielded by the world’s most passionate FPS community.
- Understand how weapon design impacts gameplay feel in fast-paced shooters
- Have experience with PBR workflows, clean topology, and material definition
- Know how to make weapons look and “feel” powerful through visual design
- Portfolio should showcase:
- 3+ weapon models with breakdowns (high-poly to game-ready)
Responsibilities:
Create highly detailed, optimized weapon models that balance realism with stylized appeal
Work on a live-service game where your art directly impacts the meta
Collaborate with veterans who’ve shipped award-winning FPS titles
Enjoy a healthy work-life balance (we ship quality without crunch)
Working with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Medical Care package
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Role Information: EN
Studio: Sperasoft
Location: Europe, Serbia, Belgrade
Area of Work: Game Development
Service: Create
Employment Type: Full-time, Permanent
Working Pattern: Hybrid, Remote