Job description
Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Senior Technical Artist to join our studio to work on Project Orion, the follow-up to Cyberpunk 2077. In this role you will contribute to the research and development of our in-house tools and help establish and develop processes and procedures within Unreal Engine 5 to enable content development teams to meet our creative and technical goals.
Daily Responsibilities:
- Collaborate closely with art directors, engineers, content designers, and artists to achieve the project’s creative and technical goals.
- Develop tools and processes that enhance Unreal Engine 5 focusing on scalability, efficiency, and ease of use.
- Researching and integrating new features in Unreal Engine 5.
- Ensure high-quality asset integration while maintaining performance and memory efficiency.
- Identify and address bottlenecks in the art workflows ensuring a smooth development process.
- Write high-quality code that is optimized, bug-free, and aligned with project goals.
- Documentation, training, and guidance for development teams.
- Mentoring and guiding technical artists, fostering a culture of innovation and excellence.
Qualifications
- At least 5 years of professional experience in a technical art role within the games industry.
- Excellent knowledge of Unreal Engine 5
- Demonstrable experience using and developing tools that help aid the Unreal content creation process (Blueprints, PCG, Editor Utility Widgets, Editor Scripts, Geometry Scripting, and Slate Editor Tools).
- Familiarity with procedural content systems.
- Experience in tool development and automation using C++ and/or Python.
- Strong understanding of content performance/memory optimization process and procedures.
- Experience working within content creation software (Blender, Autodesk Maya, Substance Painter).
- Ability to think creatively and strategically to overcome complex technical challenges and drive innovation in technology.
- Demonstrated commitment to taking ownership, setting goals, exchanging knowledge and driving initiatives independently.
- Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders.
Nice to have:
(Please note that these skills are not required to apply for the position)
- Solid understanding of GPU workflows (lighting, rendering, compute shaders), especially using Unreal Engine 5.
- Experience in network automation, batching, and packaged environment setups.
Additional Information
This job can be fully remote from the USA or Canada.
Health & Well-being
- Company paid medical healthcare (dental vision & mental).
- Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
- No dress-code — we like to keep it casual.
- 401K with employer matching.
- Gym Membership Reimbursement.
Perks & Professional Growth
- Flexible working hours.
- Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
- Merch — gifts for newborn rebels and regular chances to nab some cool swag!
- A welcome pack filled with goodies — to help you feel right at home once you join the team.
Life in the Office
- Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
- Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
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