Job description
Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is seeking a Lead Graphics Engineer to lead the development and optimization of cutting-edge graphics systems for our next title, Project Sirius, a multiplayer game set within the world of The Witcher. In this role, you will collaborate closely with artists and engineers to deliver industry-leading visuals through advanced rendering, shaders, lighting, and graphical enhancements. Your expertise will ensure that our graphics solutions are performant, efficient, and aligned with the game’s creative vision.
RESPONSIBILITIES:
- Design, implement, and optimize rendering systems to meet high visual fidelity goals.
- Collaborate with the art team to create performant tools and workflows for impactful visuals.
- Work across disciplines to develop innovative rendering solutions for large-scale, open-world environments.
- Maintain, debug, and enhance existing graphics systems for improved performance and memory utilization.
- Mentor junior engineers and provide technical guidance to the team.
- Ensure adherence to the team’s coding standards and contribute to overall code quality.
- Actively solicit and integrate feedback to enhance system performance and design.
Qualifications
- 7+ years of experience in game development, with at least 1 year as a lead.
- Proficiency in C++ with a robust foundation in graphics programming.
- Expertise in rendering techniques, shaders, and GPU/CPU architecture.
- Experience with Unreal Engine 4⁄5, ideally with a shipped title using the engine.
- Familiarity with low-level graphics APIs (DirectX12, Vulkan, etc.) and debugging tools (RenderDoc, Pix).
- Extensive multithreaded programming skills.
- Demonstrated ability to profile and optimize performance at a low level.
- Exceptional problem-solving skills, communication, and a collaborative mindset.
NICE TO HAVES:
- Experience working on AAA console titles, particularly with Unreal Engine.
- Familiarity with memory management and platform-specific optimizations.
Additional Information
This job can be hybrid/in-office from Boston or fully remote.
Health & Well-being
- Company paid medical healthcare (dental vision & mental).
- Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
- No dress-code — we like to keep it casual.
- 401K with employer matching.
- Gym Membership Reimbursement.
Perks & Professional Growth
- Flexible working hours.
- Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
- Merch — gifts for newborn rebels and regular chances to nab some cool swag!
- A welcome pack filled with goodies — to help you feel right at home once you join the team.
Life in the Office
- Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
- Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
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