Producer

at 1047 Games
  • $73k-$109k
  • Remote - Worldwide

Remote

Product

Mid-level

Job description

Overview

1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre.

What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding.

At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on Splitgate 2.

What We’re Looking For:

  • A passionate producer: You love to take on difficult, seemingly impossible problems and dig in to find creative ways to solve them
  • A hard worker: You love to put in the extra effort, because you enjoy your work and know the impact of finishing the tasks at hand
  • Passion for gaming: You can recognize what separates exceptional games from the average ones. You understand the mindset of gamers which enables you to create and implement features that will further benefit the game

Responsibilities

  • Help define and execute on the development strategy for the game
  • Help define scope, milestones and deliverables of the project
  • Directly run production for strike teams and/or craft teams
  • Identify risks and implement mitigation and contingency plans
  • Define project needs and assist on building the core teams
  • Ensure the project has the needed resources
  • Ensure smooth communication across all project internal and external teams
  • Drive planning and execution across the game teams including engineering, audio, art, and design
  • Collaborate with non-dev teams on product needs in terms of planning, scheduling, and tracking
  • Help refine, improve, and standardize production processes and metrics
  • Prepare and present the status of the project to senior management
  • Provide management oversight for Associate Producers, helping grow and guide them in their careers

Qualifications

  • 3+ years of experience in the production of video games
  • Shipped at least one AAA title either on PC and/or console from start to end in a Producer role
  • Excellent knowledge of production, difficulties generally encountered by the teams and solutions tailored to their requirements
  • Analytical skills required to optimize and manage schedules and project resources to achieve desired results
  • Strong ability to collaborate with multiple international teams, both internal and external
  • Strong interpersonal and written communication skills.  Ability to translate creative and technical discussions into readable and understandable summaries without losing significant concepts or details
  • Strong time management skills with the ability to multitask across disciplines, assess risk, define priorities, and independently resolve problems while meeting deadlines
  • Game development expertise – traditional and agile methodologies, team dynamics, common development hurdles, game engines, development milestones, proven best practices
  • Demonstrated ability to influence and lead creative efforts
  • Demonstrated ability for effectively communicating feedback and direction
  • A mature, professional attitude, combined with a desire to have fun

Extra Credit

  • Experience with live games
  • PMP and/or Agile/Scrum Master certification
  • In-depth experience with project and task management software preferred (Jira, etc)
  • Experience and desire to work in a purely remote organization

Geographic location is a determining factor in compensation

$73,000—$109,000 USD

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1047 Games

Video game developer studio

  • Founded in 2016
  • 7 remote jobs

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