Job description
Devoted Studios is a US-based game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. With a distributed team of over 1,900+ skilled professionals, we collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies.
Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams.
We are proud to be the development partner of choice for industry leaders such as:
- 2K
- Xbox
- Meta
- Obsidian Entertainment
- Turtle Rock Studios
- Gearbox Software
At Devoted Studios, we’re committed to making outsourcing more efficient, collaborative, and impactful. If you’re passionate about co-development, game art, or solving technical challenges on a global scale.
We are seeking a Senior Game Designer to help drive the growth of our Creative team by supporting the development of pitch materials and contributing design expertise across a range of internal and client-facing projects. This is a generalist role, best suited for candidates with broad experience in game design and demonstrated depth in at least a few key areas, such as gameplay, narrative, systems, economy, progression, or player experience.
Key Responsibilities:
Collaborate closely with the Creative Director to develop and refine game concepts for pitches and proposals
Help build high-impact pitch decks, supporting visual and gameplay storytelling
Contribute to core gameplay systems, progression, economy, and content design
Support design documentation for internal and client-facing projects
Provide design feedback and iteration across multiple projects and stages
Participate in high-level creative brainstorming, helping turn vision into actionable design pillars
Help maintain and guide the design vision across externally developed projects
Stay current with market trends, genres, and competitor titles
5+ years of experience in game design, with at least 1 shipped title (AA or AAA)
Strong generalist background – able to contribute across systems, mechanics, progression, and UX
Demonstrated experience working on conceptual design or pitch development
Excellent communication and presentation skills; able to express ideas clearly through decks and docs
Understanding of how design principles apply across diverse business models, such as premium, free-to-play, and subscription-based games
Comfortable working across multiple projects and adjusting to varied design styles
Self-starter with a collaborative mindset — thrives in remote, cross-functional teams
Nice to have:
- Hands-on experience designing within Unity and/or Unreal Engine
- Experience working with external partners or co-dev teams
- Experience creating UX prototypes to support gameplay or interface design
Why Join Us?
We offer:
- Strong and enthusiastic team – you will have the opportunity for knowledge sharing, learning, and professional self-development
- Interesting and challenging tasks – solve diverse and challenging issues, communicate with people within the company as well as with our partners;
- Convenient working conditions – remote work, the opportunity to build your own working day with flexible working hours
- А chance to work in a highly professional and dynamic team working with a wide range of International Game Production projects, attractive remuneration package, and opportunities to develop professionally.
This is a remote, full-time contracted position.
We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.