Summary
The job is for a C++ developer at Worlds, a new remote-first game development studio backed by Griffin Gaming Partners. The position involves implementing gameplay systems in a multiplayer FPS currently in development and optimizing C++ performance. Requirements include expertise in C++, experience with a successfully shipped game, experience with Gameplay Ability System (GAS) and ideally multiplayer replication, and the ability to work independently.
Requirements
- C++ is your strongest skill. Don't apply if you primarily use Blueprints
- You have experience using C++ on a game that has successfully shipped
- You have experience with Gameplay Ability System (GAS) and ideally multiplayer replication
- You excel at working independently, without excessive structure or oversight
Responsibilities
- Implement gameplay systems in a multiplayer FPS currently in development
- Convert existing Blueprints to performant C++ code and optimize C++ performance
Benefits
- Accelerated Promotion Cycle
- Innovation-Driven Environment
- Remote-First Culture