Unreal Gameplay Programmer

at Worlds
  • Remote - Worldwide

Remote

Software Development

Mid-level

Summary

The job is for a remote Unreal Engine developer at Worlds, a new studio founded in 2022. The candidate will implement gameplay systems for a multiplayer FPS currently in development using Blueprints. The candidate should have experience with Blueprints on a shipped game and Gameplay Ability System (GAS) and ideally multiplayer replication.

Requirements

  • You have substantial experience working with Blueprints on a game that has successfully shipped
  • You have experience with Gameplay Ability System (GAS) and ideally multiplayer replication

Responsibilities

  • Implement gameplay systems in a multiplayer FPS currently in development
  • Write elegant and performant Blueprints code

Benefits

  • Accelerated Promotion Cycle
  • Innovation-Driven Environment
  • Remote-First Culture
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