Expert Engine Programmer

at CD PROJEKT SA
  • Remote - United States

Remote

Software Development

Senior

Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is seeking an Expert Engine Programmer to join our team and play a pivotal role in extending Unreal Engine 5 for Project Sirius — an original video game combining beloved aspects of The Witcher world with immersive multiplayer gameplay.

You will architect and develop core engine systems and tools, optimize performance, and help shape the technical foundation of our game. This is a unique opportunity to work on a project with a talented team, contributing to the systems that empower our developers to create exceptional gameplay experiences.

Responsibilities:

  • Architect and implement engine enhancements to meet performance and functionality requirements.
  • Develop and optimize streaming systems, pipelines, and workflows for large-scale open-world environments.
  • Collaborate with art and design teams to create tools and technologies that bring massive worlds to life with minimal performance impact.
  • Improve and maintain shared engine technology across the company to support multiple projects and teams.
  • Debug and resolve engine and game issues, ensuring high stability and performance.
  • Optimize memory, CPU, and rendering performance across platforms.
  • Propose and build innovative tools and systems that enhance the development process.
  • Mentor junior programmers and provide technical guidance to the team.

Qualifications

  • 7+ years of professional programming experience in game development, including 4+ years focused on engine or architecture.
  • Experience on at least one released AAA title.
  • Proficiency in developing for Xbox and PlayStation consoles.
  • Proficiency in C++ with strong experience in engine systems and tools development.
  • Professional knowledge of Unreal Engine 45, with a preference for shipped titles using the engine.
  • Extensive knowledge of data structures, streaming workflows, and multithreaded programming.
  • Experience with low-level profiling, debugging, and optimization.
  • Excellent problem-solving skills and creativity in finding solutions.
  • Passion for technical excellence and pushing the boundaries of game engine technology.
  • Effective communication skills and a proactive, collaborative attitude.

Nice to Haves:

  • Experience working on AAA console titles, particularly with Unreal Engine.
  • Familiarity with memory management and platform-specific optimizations.

Additional Information

This job can be hybrid/in-office from Boston or fully remote.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you have observed any irregularities in our recruitment process please click here to report them

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