Job description
As a Character Artist, you will be a key player in bringing high-quality sci-fi characters to life for an exciting AAA+ game project. We’re looking for a skilled artist with a strong artistic vision and expertise in creating hard-surface and futuristic designs. If you have a passion for crafting detailed humans, clothing, accessories at the highest standard, join us in shaping a visually stunning sci-fi universe.
Responsibilities:
Develop, maintain, and create high-quality models, including both high polygonal sculpts and real-time game assets, matching (or exceeding) project and studio standards with a strong focus on sci-fi aesthetics and hard surface design
Collaborate closely with Lead Artists to ensure accuracy in models design, and quality of in-game assets, maintaining the distinct style of the project
Work with Lead Artists to ensure timely completion of game assets.
Communicate regularly with the Lead Artist regarding the status of current tasks
Obtain Lead Artists guidance and approval as required to advance tasks . Maintain high quality documentation detailing process, best practice, references etc.
Refine artistic abilities and learn new software packages and / or in-house tools
Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as wells as sharing best project practices with them
Experience in modeling, sculpting and texturing characters using modern industry standards: 3ds Max, Maya, Zbrush, Marvelous, Photoshop, Substance Painter or equivalent packages
Excellent understanding of form, shape, structure and silhouette whether in regard to sculpting organic forms or in hard surface modeling
Experience working with game engine Unreal Engine 5, knowledge of real-time rendering constraints and pipelines
Strong artistic and design abilities, a sharp eye for composition and color theory, with huge love in character design
Having strong technical skills with managing polygon count and texture budgets for AAA+ games.
Ability to receive constructive feedback.
Self-motivation, good communication skills, and a great team-player attitude
Working with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Medical Care package
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Friendly team and a family-like environment
Role Information: EN
Studio: Sperasoft
Location: Europe, Serbia, Belgrade
Area of Work: Game Development
Service: Create
Employment Type: Full-time, Permanent
Working Pattern: Hybrid, Remote