Character Artist

🇨🇦 Canada - Remote
🎨 Design🔵 Mid-level

Job description

Job Description

As a Character Artist at Ubisoft Montréal, you will create people, creatures, and animals that players can interact with and connect to. You’ll combine your artistic vision and technical expertise to craft the physical traits that define the characters inhabiting our worlds.

You’ll enjoy designing characters that are detailed, complex, and full of personality. Creating blend shapes, ensuring strong topology, and building optimized meshes will be opportunities for you to sharpen your skills. You’ll actively seek feedback from your peers to refine your art and lay the foundation for bringing characters to life.

What you’ll do

  • Collaborate with art and narrative teams to understand the game’s creative and artistic vision.
  • Review concept art and narrative guidelines, researching references to prototype characters (faces, physique, clothing, and more).
  • Develop and refine character designs through the 3D pipeline: modeling, sculpting, texturing, retopologizing, and UV unwrapping.
  • Balance artistic elements with technical constraints to deliver visually appealing and functional assets.
  • Work closely with riggers and animators to ensure characters move believably.
  • Integrate feedback from collaborators into your work.
  • Adapt designs to align with evolving project needs.

Qualifications

What you bring to the team

  • Experience creating stylized characters and clothing.
  • A strong eye for storytelling, personality, and emotional depth in character art.
  • Proficiency with 2D tools (such as Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, ZBrush).
  • Solid understanding of topology, materials, textures, proportions, and anatomy, plus animation and game constraints (polygon count, memory).
  • Creative, collaborative, and innovative mindset.
  • Strong communication and interpersonal skills.
  • Motivation to seek and apply feedback effectively.
  • Ability to adapt to changing project requirements.
  • Knowledge of 3D scanning and optimization techniques, an asset.
  • Interest in cozy or sandbox games, a plus.

What to send our way

  • Your CV highlighting relevant skills and experiences.
  • A portfolio showcasing your best 3D character work, especially projects transitioning a 2D concept into a 3D model. Include images or links to your personal website or online portfolio.
  • Examples of work that encourage player creativity, such as customization features, or demonstrate iterative concept development.

Additional Information

About us

Ubisoft is a global leader in gaming with teams across the world creating original and memorable experiences, from Assassin’s Creed and Rainbow Six to Just Dance and many more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join us and help create the unknown!

We embrace a hybrid work model that keeps you connected with your team and aligned with business priorities, while giving you the flexibility to maintain your work‑life balance. Please note: some roles are fully office‑based and not eligible for hybrid work.

Share this job:
Please let Ubisoft know you found this job on Remote First Jobs 🙏

Similar Remote Jobs

Find Remote Jobs

Connect with top companies hiring for remote jobs, work-from-home roles, and 100% online jobs worldwide.

Discover Hidden Jobs

Unique jobs you won't find on other job boards.

Advanced Filters

Filter by category, benefits, seniority, and more.

Priority Job Alerts

Get timely alerts for new job openings every day.

Manage Your Job Hunt

Save jobs you like and keep a simple list of your applications.

Apply