Job Description
Job Description
Main challenge
Bringing a cozy life-sim fantasy to life through content, by tightly integrating narrative, systems, and world-building - moving beyond scripted quests into emergent, player-driven experiences.
What it means on a daily basis
- Bring together art, design, narrative and sound to reinforce the main themes of the game
- Work with game designers and narrative designers to implement story content directly in the game (quests, environments, interactions)
- Work with artists to shape and give life to characters
- Use gameplay and systems to convey story - not just dialogue and text
- Design and iterate on a more systemic quest approach, tied to gameplay systems rather than linear scripting
- Write and implement dialogue and in-game text where needed
What success will look like
- Players stop relying on quests as instructions and start forming their own goals
- Narrative is felt through gameplay and the world, not just delivered through dialogue
- Content does not break when systems evolve - it scales with them
- World, companions and NPCs feel part of the same system, not separate layers
- We reduce dependency on “go there, do that” quest structures
Who you would be working with
- Creative Director
- Game Designers
- Narrative Designers / Writers
- Level Designers
- Art & Audio teams
- Production team
Your recruitment journey
- First interview: HR discussion
- Test: Content design exercise
- Second interview: Discussion with the game’s creative director.
- Third interview: Discussion with our global narrative director
- Final interview: Discussion with Bucharest’s creation studio manager
Where this role can take you
- Senior / Lead Content Designer
- Narrative Director track
- Ownership of larger game pillars (systems + narrative integration)
- Opportunity to shape a new IP and long-term live product
Qualifications
What you need to succed
- Proven ability to design quests and narrative systems for games
- Strong understanding of systemic design vs scripted content
- Experience integrating narrative into gameplay systems and environments
- Ability to write clear, engaging dialogue and in-game text
- Experience working with game engines / implementation tools
- Shipped at least one title with narrative or content ownership
Who you are
- Strong at both design and narrative thinking, not just one side
- Comfortable working in a setup where things change often and are not fully defined
- Able to simplify complex ideas into something players immediately understand
- Used to working closely with multiple disciplines and aligning them
- Opinionated about what works and what doesn’t - not just executing
Additional Information
What’s in it for you
Benefits
- Short Friday schedule, so you can start your Weekend at 4pm!
- Hybrid work (2 days /week from the office)
- Medical insurance package, in partnership with Regina Maria Clinic
- 2 months/year of full remote to work from anywhere you want!
- Monthly budget for My Benefits platform
- Extra days off for your birthday, your children`s birthday and company’s anniversary. Everyone is celebrated!
Life at Gameloft Bucharest
- Flexibility around core studio hours
- Book your free massage @office, every Tuesday and Thursday!
- Unique creative and professional work culture that embraces diversity
- Supportive working climate, a team with a free communication style
- Bookster (borrow books for free, delivered in the office)
- All the usual perks: free coffee, free fruits, relaxation area
How to proceed
We can’t wait to find our next great talent! Please apply with your CV in English.
#LI-Hybrid












