About Monomi Park
We are a computer games company founded in 2014 by Nick Popovich and Mike Thomas, based in San Mateo, California. For over 10 years, we have crafted unconventional game experiences. We are known for developing the popular Slime Rancher series, which includes Slime Rancher, Slime Rancher 2, and Slime Rancher Plortable Edition.
Our games have received several awards. Slime Rancher 2 won Best Early Access Launch at the Golden Joystick Awards 2022 and Best 3D Visuals at the Unity Awards 2023. Slime Rancher was named Most Adorable Game in Game Informer’s End of Generation Awards 2020 and Best Simulation Game in Game Informer’s Best of 2017. Nick Popovich received a Breakthrough Award nomination at the Golden Joystick Awards 2017. The series has also been nominated for awards including The Steam Awards 2022 (Sit Back and Relax for Slime Rancher 2), Brazil’s Independent Games Festival 2018 (Best Gameplay for Slime Rancher), BAFTA 2018 (Debut Game for Slime Rancher), and The Game Awards 2017 (Best Debut Indie Game for Slime Rancher).
Mission & Values
We founded Monomi Park with a philosophy that puts people first while creating original games. We believe games should be beautiful, compelling adventures that inspire discovery and play.
Our core values are:
- Integrity: We understand our responsibilities, fulfill commitments, hold ourselves accountable, and aim to elevate the industry.
- Sustainability: We are a no-crunch studio, making careful choices for the longevity of our games, partners, and our studio.
- Discovery: We cultivate creativity, skill, and quality through trial-and-error exploration and iteration.
- Inclusion: We invite other perspectives to foster communication and overcome barriers, ensuring every voice matters in our games and our studio.
Team & Culture
We are a computer games company with 11-50 employees. Our co-founders are Nick Popovich, CEO and game director, and Mike Thomas, CTO, who leads our technical direction. We are a tight team driven by a shared love for doing things differently.
Our work environment is laid-back but focused, combining an indie spirit with a passion for play. Making games means being creative, innovative, and willing to iterate on ideas. Our culture respects both the unique work each person creates and the individual behind that work. We operate as a no-crunch studio and prioritize a healthy work-life balance, believing that hearing diverse perspectives helps us develop unique and interesting games.
Benefits & Perks
We offer competitive pay and an annual performance bonus. We provide comprehensive medical, dental, vision, short-term/long-term disability, and life insurance for employees and their dependents. We also provide an optional Flexible Spending Account (FSA) plan and a 401(k) with a 4% company match.
Benefits include flexible PTO, 9 paid holidays, a paid winter break, and parental leave (24 weeks of paid leave after the first year). We also provide compassionate leave. We offer generous stipends for home workspace, internet, fitness, Monomi Park merchandise, and professional development.
Other perks include a $30 lunch stipend every other Friday during team happy hour, an employee referral bonus program, bi-annual studio workshops, wellness funds, anniversary rewards, and company-wide events.
Frequently Asked Questions
Monomi Park develops computer games, primarily known for the Slime Rancher series, which includes titles such as Slime Rancher, Slime Rancher 2, and Slime Rancher Plortable Edition.
Monomi Park provides competitive pay and bonuses, health benefits (medical, dental, vision, STD/LTD, life insurance), a 401(k) with a 4% company match, flexible PTO, 9 paid holidays, paid winter break, parental leave, and compassionate leave. Employees also receive stipends for home workspace, internet, fitness, merchandise, professional development, and a bi-weekly lunch stipend.
Monomi Park maintains a no-crunch, laid-back yet focused work culture that values creativity, innovation, and iteration. It emphasizes putting people first, respecting individual contributions, and fostering a healthy work-life balance. The studio also promotes inclusion by inviting diverse perspectives.
Monomi Park operates as a small video game development studio. It was co-founded by Nick Popovich, CEO and game director, and Mike Thomas, CTO. The team structure includes roles like Director of Engineering, with an emphasis on mentoring, coaching, and cross-functional collaboration.
Monomi Park was founded in 2015.
Monomi Park has 11-50 employees.
Monomi Park hires in πΊπΈ United States.
Monomi Park is not actively hiring at the moment. Check back later for new opportunities.
Yes, Monomi Park is a remote-first company.
Monomi Park's website is www.monomipark.com .
You can find Monomi Park on X (Twitter) and LinkedIn .
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