3D Software Engineer (WebGL)

💰 $6k-$8k

Job description

Description

Join Tylko, a tech-driven design company with a big ambition: to completely revolutionise the furniture industry in Europe.

About the Role

We’re now looking for a 3D Software Engineer (WebGL) to join our Prodigi Team standing behind Tylko’s interactive product visualization. If you’re passionate about real-time 3D graphics, love building high-performance rendering systems, and want your work to power a product used by our customers every day - this role is for you.

Once you join our team, you will be responsible for:

  • Developing and improving Tylko’s real-time rendering engine built on WebGL and Three.js

  • Profiling and optimizing performance across devices to achieve smooth, high-quality visuals

  • Collaborating with 3D artists, designers and engineers to continuously raise visual standards

  • Supporting the evolution of our hybrid rendering stack (WebGL + Unreal Engine 5)

  • Working closely with our senior rendering expert to take ownership of the WebGL pipeline

You’ll join a small, cross-functional team working in an agile environment - with plenty of autonomy and room to experiment.

Why Tylko?

Because we celebrate inclusivity and work together to build a culture of happy, healthy employees who are truly heard. We also provide the following benefits for every single member:

  • One Extra Day Off every month

  • Comprehensive healthcare

  • Sports card

  • Integration events

  • A discount on Tylko products

  • And of course, a dog-friendly office!

You will be fairly remunerated (depending on your skills and experience) – 25.000 - 30.000 PLN for a B2B contract.

Requirements

What we’re looking for:

  • An expert experience in WebGL, OpenGL and Three.js

  • Knowledge of shader programming ( GLSL) and real-time rendering optimization

  • Fluency in JavaScript / TypeScript

  • Understanding of GPU & CPU performance, profiling, and debugging on web and mobile

  • Ability to clearly explain technical concepts and collaborate across teams

  • Fluent Polish and English at B2/C1 level

  • Working from our Warsaw office 3 days a week

It would be an additional plus if you also:

  • Have worked with WebGPU, Unreal Engine 5 or other game engines

  • Have experience with hybrid rendering, ECS-based pipelines, or procedural geometry

  • Have built 3D visualizations for consumer-facing products

  • Maintain a GitHub or portfolio showcasing your 3D work

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