Job Description

Job Description

WHAT YOU WILL BE WORKING ON​

What you will focus on

Bring your 3D skills to life in-game. Take ownership of the full asset creation process - from modeling and UV mapping to normal mapping and integration - while working independently and contributing ideas for new content.

What it means on a daily basis​

  • Deliver low-poly 3D models for characters, environment, and props
  • Deliver high-poly sculpture with high-quality respect for the art brief, instructions, and received feedback
  • Handle all 3D production steps, including modeling, map baking (UV, Normal, Specular…), texturing, rendering, and implementation in the engine
  • Correctly get and update the tasks from Jira and provide clear status updates to the team.

What success will look like

  • Deliver art assets that meet the technical requirements defined and overseen by the Art and Tech leaders of the project, allowing a smooth handling of the asset to other artists following the pipeline and/or allowing a smooth integration into the game engine.
  • Be able to adjust to new tools, engines, workflows/pipelines, art styles, and directions
  • Deliver art assets within the timeline defined by the Art and Project leaders for this project and the junior seniority (can be an average of delivery time, as some assets might be delayed but others finished ahead of time)

Who you would be working with

  • You will be working with the Artist team, GD team, Dev team, and QA team
  • You will report to Studio Artist Lead, Producer

Where can this role take you?

  • Advance into focused roles such as Character Artist, Environment Artist, Technical Artist, or VFX Artist.
  • Step up to Senior 3D Artist, Artist Lead, or Art Director positions on new and live titles.

Recruitment Journey

Only candidates whose qualifications align with the role will be contacted. We sincerely appreciate your understanding.

  • (1) Screening call with HR (30 mins)
  • (2) Test
  • (3) Interview with GFX Studio Artist Lead (Producer)

Qualifications

WHAT YOU NEED TO SUCCEED​

  • Solid foundation in 3D modeling, texturing, lighting, and rendering optimized for mobile games.
  • Proficiency with industry-standard 3D software (e.g., Maya, 3ds Max, Blender, ZBrush) and texturing tools (Substance 3D Painter, Photoshop).
  • Understanding of mobile performance constraints (poly counts, texture atlasing, and LODs).
  • Well-developed eye for form, silhouette, color, and visual storytelling in stylized or realistic art styles.
  • Collaborative mindset with openness to feedback and cross-discipline teamwork.

WHO YOU ARE

  • Take constructive critique positively.
  • You communicate clearly and work effectively.
  • Stay flexible when priorities or pipelines shift.
  • Have a real interest in video games and a keen willingness to learn new tools, pipelines, and techniques.

Additional Information

WHAT’S IN IT FOR YOU

Benefits

  • A hybrid working model (5 working days per week – max 3 days WFH) ​
  • A range of well-being events and policies to support employees (leave scheme, medical check-up, wellness gift, wedding/condolences, etc.)
  • An attractive salary package with the full salary for the probation period​
  • Monthly lunch allowance and home office support​
  • Yearly salary review & bonuses​
  • Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave, …
  • 100% coverage of mandatory insurance and extra healthcare insurance. ​
  • Various training packages, including internal training, sponsorship training, and e-learning (iLearn, Udemy, O’Reilly, …). ​
  • Opportunities to collaborate and train with Gameloft worldwide experts and develop yourselves. ​
  • Relocation support for international candidates joining from overseas.
  • Other benefits from one of the best employers in Vietnam.

Life at Gameloft

  • A multicultural environment with 6+ nationalities, where hundreds of world-renowned game titles were born.​
  • An open-space office, a cafeteria, a ping-pong table, and a foosball table.
  • A gaming area equipped with multiple devices (PS, Nintendo Switch, …)
  • A wide range of internal events and sports clubs to boost connection and work-life balance.

Work Location: 3&4 Floor, Lilama 10 Building, 56 To Huu, Dai Mo Ward, Ha Noi, Vietnam.

How to proceed

Ready to get started? Click I’m interested/Apply and send us your updated CV and portfolio in English!

Please note:

To ensure a fair and compliant recruitment process under the General Data Protection Regulation (GDPR), please submit your application through the official job posting, via Gameloft website, Gameloft or Gameloft Vietnam LinkedIn pages, or SmartRecruiters. Applications sent via email or LinkedIn messages will not be considered.

What’s more?

Want to know more? Visit our websites:

  • Hanoi Studio website
  • LinkedIn page
  • Facebook page
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