About Tentworks Interactive
We’re a video game company founded in 2018, with offices in Bangalore, India, and San Francisco, USA. We make interactive tycoon and strategy games for PC, Xbox One, and PlayStation, focusing on strong narratives for a wide audience. Our games are built on Unity.
Our upcoming title, Becoming Pablo™, is a strategy game where players build a drug empire with logistical challenges. It’s set to release in 2025 on PC and consoles.
Beyond our own titles, we also provide game development, work-for-hire, and publishing services. Our expertise includes simulation, management, video game design, 3D and 2D art, programming, and creating game assets.
Mission & Values
Our mission is to empower gamers to build and explore their own virtual empires. We foster a globally diverse team, encouraging remote collaboration and innovation. We believe the world is our playground for creativity.
Team & Culture
Our team of 11-50 employees thrives in a passionate and creative environment. We look for game enthusiasts who love what they do and excel at teamwork. Our global team structure allows us to create, collaborate, and innovate from anywhere, making us a remote-friendly workplace.
Key personnel include Jay Basani (CEO and Creative Director), Gary Chao (Dev Lead), Rishi Shah (CMO), Priyank Singh (Game Director and Head of Design), Rado Kuczewski (Art Director), and Varma Dantuluri (Production Manager).
Benefits & Perks
We offer a comprehensive benefits package designed to support our team members:
- Paid Time Off: 28 days annually, covering vacation, sick leave, and public holidays.
- Health Care Plan: Medical, dental, and vision coverage.
- Family Leave: Options for maternity and paternity leave.
- Employee Stock Options: Eligibility for stock options.
- Team Events: Regular team engagement activities.
- Work From Home: Flexible remote work policy.
Frequently Asked Questions
Tentworks Interactive develops interactive tycoon and strategy video games for PC and console platforms, including Xbox One and PlayStation. They also offer development, work-for-hire, and publishing services. Their upcoming title, Becoming Pablo™, is a strategy game slated for release in 2025.
Tentworks Interactive offers 28 days of paid time off per year, regular team engagement events, and eligibility for employee stock options. Benefits also include a Health Care Plan (Medical, Dental & Vision), Paid Time Off (Vacation, Sick & Public Holidays), and Family Leave (Maternity, Paternity). The company supports a Work From Home option.
Tentworks Interactive describes its work culture as driven by a passionate and creative team. The company values game enthusiasts who are passionate and able to collaborate. It aims to foster a globally diverse team where individuals can craft, collaborate, and innovate from anywhere, embracing a remote-friendly environment.
Tentworks Interactive was founded in 2018.
Tentworks Interactive is active in the Simulation, Management, Gaming, Video Games, Design, Pc, Xbox One, Playstation, Video Game Design, Game Asset Creation, Video Game Development, 3d Art, 2d Art, and Programming markets.
Tentworks Interactive has 11-50 employees.
Tentworks Interactive hires in 🇮🇳 India.
Yes! Tentworks Interactive is actively hiring with 1 open remote job available now.
Yes, Tentworks Interactive is a remote-first company.
Tentworks Interactive's website is www.tentworks.io .
You can find Tentworks Interactive on X (Twitter) and LinkedIn .
1 remote jobs at Tentworks Interactive
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