Senior QA Engineer

at CD PROJEKT SA
  • Remote - United States

Remote

QA

Senior

Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

Join CD PROJEKT RED and be part of the development of Cyberpunk2, the follow-up to Cyberpunk 2077. We’re looking for a Senior QA Engineer to serve as a link between development and quality assurance. This is an opportunity to join an innovative game and play a pivotal role in ensuring its quality and stability. As the first dedicated Senior QA Engineer on Cyberpunk 2 project, you’ll play a key role in defining the game’s automated testing strategy from the ground up.

You will be joining the team, which improves the development experience for all Cyberpunk 2 teams. Examples include creating and maintaining automation test frameworks, managing build farms, source control, and automated deployment pipelines.

Responsibilities:

  • Collaborate with project Engineering, Tech Art, Art, QA, and DevOps teams, as well as central development services, to ensure efficient integration and deployment of testing frameworks and tools.
  • Provide comprehensive test progress reports, proactively identifying and escalating critical issues to ensure timely resolution and maintain project timelines.
  • Participate in code review process
  • Participate in all parts of the Agile development cycle.
  • Mentor and support junior and mid-level test engineers, encouraging knowledge sharing and professional development.
  • Proactively monitor and maintain CI/CD pipelines, ensuring rapid identification and resolution of build and test failures.

Qualifications

  • Minimum 6 years experience in software testing and quality assurance within the gaming industry.
  • Fluent in one or more scripting languages (e.g., Python, TypeScript) and one or more statically typed languages (e.g., C++, C#).
  • Extensive experience developing and maintaining automated test frameworks for Unreal Engine.
  • Experience with containerization and cloud technologies (
  • e.g., Docker, AWS, GCP).
  • Demonstrated ability to analyze and debug complex technical issues.
  • Excellent communication and collaboration skills.
  • Experience with agile development methodologies such as Scrum.

Nice to have:

(Please note that these skills are not required to apply for the position)

  • Experience shipping an Unreal Engine-based game.
  • Experience with character creation pipelines and tools such as Maya, or proprietary game engine tools.

Additional Information

This job can be hybrid/in-office from Boston or fully remote.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you have observed any irregularities in our recruitment process please click here to report them.

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