About Battlefy
We started in 2012 to build tools for competitive gaming. Our platform helps people create, manage, promote, and find esports competitions.
We serve over 350,000 organizations worldwide, supporting all levels of play—from casual leagues to academic, collegiate, and professional esports events. Our clients include major game publishers like EA, Riot, Nintendo, and Activision-Blizzard, as well as sports organizations such as the NFL, NHL, MLB, and The Premier League. Brands like Coca-Cola, British Telecom, and Bain & Company also use our services.
Our goal is to make it easy for anyone to organize and participate in the competitive gaming industry.
Team & Culture
Our team of 51 to 200 people lives and breathes esports and gaming. We integrate gaming into everything we do, from daily discussions to product testing League of Legends. We even debate gaming ethics and settle disagreements using competitive game stats.
We have a flat, merit-based structure where roles are aligned with each individual’s strengths. We’re a distributed workforce, with team members in NYC, Sao Paulo, Vilnius, Iowa City, and other locations—so you don’t have to be in Vancouver.
We value dedication, resilience, and a genuine passion for gaming culture, including appreciation for gaming history.
Frequently Asked Questions
Battlefy provides a platform for creating, managing, marketing, and finding video game competitions (esports). It powers competitive events from casual to academic/collegiate to professional levels and is utilized by game publishers, sports organizations, and brands.
Battlefy’s culture is centered on esports and gaming, integrating competitive video games into daily activities and product testing. Employees are passionate about gaming. The company operates as a flat organization based on meritocracy, where responsibilities align with individual capabilities. It values dedication, resilience, and an appreciation for gaming history.
Battlefy operates as a flat organization structured on meritocracy, where employee roles and responsibilities are determined by individual capabilities. The company supports remote work, with team members located in various cities globally.
Battlefy was founded in 2012.
Battlefy is active in the Esports, Gaming, Competitive Gaming Tournaments, and Platform And Product markets.
Battlefy has 51-200 employees.
Battlefy hires globally with a remote-first approach, allowing employees to work from anywhere.
Battlefy is not actively hiring at the moment. Check back later for new opportunities.
Yes, Battlefy is a remote-first company.
Battlefy's website is battlefy.com .
You can find Battlefy on LinkedIn .
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