Level Designer

🇷🇸 Serbia - Remote
🎨 Design🔵 Mid-level

Job description

Responsibilities :

  • Take ownership of level design from initial concept to final implementation, ensuring a smooth and engaging player experience aligned with the core gameplay vision.

  • Design, build, and iterate high-quality level layouts tailored for FPS / action gameplay, with a strong focus on flow, pacing, and combat scenarios.

  • Craft layouts that support intense combat encounters, smart AI pathing, and player agency in fast-paced environments.

  • Implement player guidance systems to ensure intuitive navigation even during chaotic action sequences.

  • Use terrain, structures, and verticality to create strategic opportunities and diverse tactical options for players.

  • Integrate occlusion, cover systems, line of sight control, and funneling techniques to enhance gameplay rhythm and technical performance.

  • Place and tune gameplay elements such as AI, triggers, objectives, pickups, and interactive set-pieces.

  • Iterate based on frequent playtesting and telemetry to refine pacing, difficulty, and player flow.

  • Collaborate closely with art, tech, and narrative teams to ensure a cohesive experience across all level elements.

  • 5+ experience as a Level Designer with at least one shipped AAA FPS or action title.

  • Deep understanding of core level design principles: flow, pacing, sightlines, player navigation, and encounter staging.

  • Expertise with modern level design toolsets (e.g. Unreal Engine 5)

  • Strong spatial thinking, with the ability to translate gameplay goals into effective 3D layouts.

  • Solid grasp of combat dynamics, arena design, and player motivation in high-pressure environments.

  • Familiarity with best practices in visual language, traversal readability, and combat readability.

  • Ability to iterate quickly, balancing player challenge, exploration, and reward pacing.

  • Excellent communication and collaboration skills — especially when working across disciplines.

  • Experienced in mentoring junior designers and contributing to level design guidelines and documentation.

  • Working with an international team of world-class professionals on exciting and challenging projects

  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events

  • Medical Care package

  • Sensibly flexible working hours

  • Breakfasts, snacks and fruits available during the day, tea and coffee machines

Role Information: EN

Studio: Sperasoft

Location: Europe, Serbia, Belgrade

Service: Create

Employment Type: Full-time, permanent

Working Pattern: Hybrid

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