About 2K
We create and publish video games for PC, console, and mobile platforms. We started in 2005 and publish games for players worldwide. We operate as a publishing label under Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
We have several development studios, including 31st Union, Cat Daddy Games, Cloud Chamber, Firaxis Games, Gearbox Software, Hangar 13, HB Studios, and Visual Concepts.
Our portfolio includes AAA, sports, and entertainment brands like NBA 2K, BioShock, Borderlands, Mafia, Sid Meierโs Civilization, XCOM, WWE 2K, WWE SuperCard, TopSpin, and PGA TOUR 2K. Our work involves designing core gameplay, developing features for specific titles like WWE 2K, and leading global marketing for franchises such as Mafia and NBA 2K. We also manage creator and influencer programs and participate in cultural moments across sports, style, music, and gaming.
Team & Culture
We encourage our employees to be themselves, think boldly, and collaborate to do their best work. We value our people at our core.
We emphasize collaboration across all disciplines, including engineers, animators, artists, producers, and marketing teams. Our work environment can be fast-paced, focusing on agile processes, quality code, and proactive support, especially within network operations. We also prioritize an inclusive culture and opportunities for growth across our studios and gaming brands.
Benefits & Perks
We offer a comprehensive benefits package that includes medical, dental, vision, and basic life insurance. Our employees receive 14 paid holidays, paid vacation (15 to 25 days annually or discretionary time off), up to 10 paid sick days, paid parental leave, and paid compassionate leave.
We support employee well-being through mental health and wellness programs, family planning support via Maven, commuter benefits, and reimbursements for fitness expenses. Financial benefits include eligibility for a 401(k) plan and an Employee Stock Purchase Program. Total compensation packages may also include bonus or equity awards. Some roles offer fully remote work options within the United States, with salary ranges varying by location.
Frequently Asked Questions
2K develops and publishes video games for PC, console, and mobile platforms. Their portfolio includes titles such as NBA 2K, BioShock, Borderlands, Mafia, Sid Meier’s Civilization, XCOM, WWE 2K, WWE SuperCard, TopSpin, and PGA TOUR 2K.
The company operates in the Computer Games industry, specializing in Video Games, Game Development, and Publishing.
Employee benefits include medical, dental, vision, and basic life insurance; 14 paid holidays; 15-25 days of paid vacation (or discretionary time off); up to 10 paid sick days; paid parental and compassionate leave; wellbeing programs for mental health and wellness; family planning support; commuter benefits; fitness reimbursements; 401(k) plan eligibility; and an Employee Stock Purchase Program. Compensation packages may also include bonus and/or equity awards.
2K’s culture empowers employees to be themselves, think boldly, and collaborate effectively. The company emphasizes its people as its heartbeat and fosters an inclusive environment with opportunities for growth. Work involves cross-functional collaboration and may operate in fast-paced, agile environments, particularly in areas like game design and network operations.
Yes, some roles at 2K, such as Senior Gameplay Software Engineer at Visual Concepts, are fully remote and may be based anywhere in the United States. Salary ranges for these roles may be location-based.
2K was founded in 2005.
2K is active in the Video Games, and Game Development And Publishing markets.
2K has 1001-5000 employees.
2K hires in ๐จ๐ฆ Canada, ๐จ๐ฟ Czech Republic, ๐ฌ๐ง United Kingdom, ๐ฎ๐ช Ireland, ๐ฏ๐ต Japan, ๐ฐ๐ท South Korea, and ๐บ๐ธ United States.
Yes! 2K is actively hiring with 57 open remote jobs available now.
Yes, 2K is a remote-first company.
2K's website is www.2k.com .
You can find 2K on X (Twitter) and LinkedIn .
57 remote jobs at 2K
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