Job Description

Job Title

Principal Technical Animator (Gameplay)

Department

Technical Art

Location(s)

Brighton, Prague, Brno

Reports To

Associate Director Technical Animation

Job Type (Permanent, fixed term, internship)

Permanent

Job Summary

The Principal Technical Animator (Gameplay) will help define the technical vision, architectural framework, and long-term strategy for character animation integration across the studio. In this highly influential role, you will champion innovation, driving the adoption of cutting-edge technologies to ensure our games achieve world-class animation quality and responsiveness. You will serve as a technical authority on gameplay animation, solving the studio’s complex R&D challenges while collaborating with design, animation and engineering to establish future-proof pipelines. While not a people manager, you will inspire, mentor, and elevate the technical capabilities of the entire animation department.

Duties and Responsibilities

  • Architect and oversee the high-level design of gameplay animation systems, ensuring scalability, performance, and seamless integration across complex real-time systems.
  • Drive R&D initiatives to evaluate and implement cutting-edge animation technologies (e.g., advanced Motion Matching, machine learning/AI animation, next-gen physics).
  • Partner with Engineering and Tech Animation leadership to implement project-wide animation roadmaps and toolsets.
  • Solve deep, complex runtime bugs and drive animation optimisation efforts to meet strict performance and memory budgets.
  • Define and document technical standards, best practices, and pipeline workflows for the wider technical animation team.
  • Collaborate closely with Design and Animation leads to heavily iterate on and perfect 3C mechanics (character, camera, controls), maximizing game feel.
  • Actively mentor and upskill senior and mid-level technical animators through code/blueprint reviews and hands-on guidance.

Essential Skills, Attributes and Experience

  • Extensive proven experience architecting and integrating gameplay animation systems for AAA titles using Unreal Engine.
  • Master-level expertise in Unreal Engine’s animation suite (Anim Blueprints, Motion Matching, Control Rig, State Machines,  and Sequencer).
  • Deep technical understanding of low-level animation concepts, including runtime optimisation, memory management, and threading for animation.
  • Exceptional cross-discipline communication skills, with a proven track record of aligning Art, Design, and Engineering directors on complex technical visions.
  • Expertise in feature breakdown and scoping, with the ability to translate abstract creative pillars into robust, production-ready plans..
  • A profound understanding of gameplay mechanics, game feel, and the mathematical principles behind smooth character movement and physics.
  • A portfolio or reel demonstrating a history of solving highly complex, innovative technical animation challenges in shipped titles.

Highly Desirable

  • Strong proficiency in C++ for extending Unreal Engine’s animation system, alongside Python for pipeline tool automation.
  • Experience contributing to proprietary engine tools or custom modifications to Unreal’s core animation code.
  • Production experience with advanced DCC tools, including Maya API, MotionBuilder, or Houdini for runtime or pipeline integration.
  • Background in traditional animation or motion capture data manipulation to better bridge the gap between art and code.

Hangar 13  prides itself on the diversity of its team members, partners, and communities.  For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.

As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment.  Please contact us if you need to request reasonable accommodation.

SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from “potential candidates”, in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.

Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.

If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.

#LI-Hybrid

#LI-JF1

Share this job:
Please let 2K know you found this job on Remote First Jobs 🙏

24 similar remote jobs

Explore latest remote opportunities and join a team that values work flexibility.

Remote companies like 2K

Find your next opportunity with companies that specialize in Video Games and Game Development And Publishing. Explore remote-first companies like 2K that prioritize flexible work and home-office freedom.

Wargaming Logo

Wargaming

Develops and publishes video games for PC, console, and mobile platforms, including games as a service.

View company profile →
Pocket Gems Logo

Pocket Gems

Develops and publishes mobile games and interactive entertainment, including Episode and War Dragons.

View company profile →
Crytek Logo

Crytek

501-1000 www.crytek.com

Develops and publishes video games, and provides its 3D game development solution, CRYENGINE.

View company profile →
Kabam Logo

Kabam

501-1000 www.kabam.com

Develops fun multiplayer games for mobile and PC, collaborating with major entertainment brands.

View company profile →
People Can Fly Studio Logo

People Can Fly Studio

Develops and publishes action video games across multiple platforms, specializing in Unreal Engine titles.

View company profile →
nDreams Logo

nDreams

Develops and publishes virtual reality games, with studios in the UK and fully remote.

View company profile →

Project: Career Search

Rev. 2026.6

[ Remote Jobs ]
Direct Access

We source jobs directly from 21,000+ company career pages. No intermediaries.

01

Discover Hidden Jobs

Unique jobs you won't find on other job boards.

02

Advanced Filters

Filter by category, benefits, seniority, and more.

03

Priority Job Alerts

Get timely alerts for new job openings every day.

04

Manage Your Job Hunt

Save jobs you like and keep a simple list of your applications.

21,000+ SOURCES UPDATED 24/7
Apply